Therefore, the Remnants of Dor Daedeloth update focuses on adding new units belonging to the local orc tribes. Okay, that would be enough of an explanation of the situation, let's move on to the positive news, and so what you will find in the new update!ĭue to the suspension of the Under Siege update, I decided to use this moment to add additional content for the still rather neglected orcs. ![]() Instead, I will occasionally sit for a while and test it so that I don't overwork myself and it doesn't affect my other activities. I'll still continue them, but it won't be in the style of "two weeks dedicated just to testing the walls". As I'm not good at dealing with technical stuff then if something doesn't work it quickly becomes annoying and burns me out (rly, it was horrible when I spent hours sitting and repeatedly exporting test walls with different settings trying to find a solution at a time when I would have been drawing or making models).ĭue to this, in view of not delaying the overall development of the mod and not overwhelming myself, the work on solving the technical problems with the walls dropped to the background. ![]() ![]() The Under Siege update was planned to introduce new siege maps, but some technical issues have heavily complicated this. Let's say things got a little messy with work on the next update to Last Alliance.
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